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How creative is your iTunnel?

March 13, 2009 at 04:11 - posted by merci

Do you like to be involved? Have you ever tried to build up the world of an iPhone game? If you haven’t, now we give you a possibility to be creative and use your imagination. When iTunnel 3D will be released watch out for the possibility that will enable you to create your own iTunnel 3D game. Even more, not only build it your own tunnel, but also share with your friends if you'd like. Creating is always fun, but creating and sharing is even more fun! If you are into creative playing then watch, wait and download!
Be tuned for it, to feel and try out the world of iTunnel 3D!

Categories: Games | iPhone | News

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iTunnel soundtrack

March 12, 2009 at 04:30 - posted by pfejes

A few words about the game soundtrack. As the game is developing, it is a really a challenge to write music for a lot of tracks. At this moment the soundtrack is made in Logic Pro using several Garageband loops. When a soundtrack is prepared, it is divided into parts which can be played sequentially or can be looped. One music concept determines the actual soundtrack for the particular tunnel track. The sound loops are ordered to the different tracks, when you can't go through the track within a specified time - which is actually the length of the loop, the loop is repeated. When the track editor feature will be implemented, you can choose a music concept from a few predefined ones and you can freely mix the loops for each track stage.

Category: Games

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iTunnel 3D - Slide into the unknown

March 4, 2009 at 04:59 - posted by merci

Sliding into the unkonwn is always exciting. Please slide with us, with our latest iTunnel 3D iPhone app!
Cloubble Advanture Team is going to release its latest iPhone App called iTunnel 3D Lite version soon. The game is typically an addictive type of game. The ideology behind it is to create a dynamic, trendy action game which has no violence therefore it means no harm to kids but still remains exciting. Its speed, its sound effects, its music, its graphics (colors, visual effects) are novel . These effects are to represent the world of sliding into the unknown. We would like to have more and more followers who are waiting for this game in order to make it a social type of game, which builds its own community bigger and bigger. The game already has its own community, who are waiting for it, not only beacuse they liked our previous games, but also beacuse they like what they have seen on youtube. If you have any idea on how to make it more exciting please feel free to share it with us! Where would you like to slide further in the iTunnel? Into a dripstone cave, into an ice cave, into the inside of a clock? If you would like to share your idea with you, with which you could influence the development, please feel free to contact us!

Categories: Games | iPhone | News | Community

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Gate fabrics

February 28, 2009 at 13:30 - posted by szabce

Now iTunnel 3D has more than 100 type of gates called gate fabrics.

Categories: Games | iPhone

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Coming, coming...

February 24, 2009 at 04:48 - posted by attila

We missed the deadline, but today published a prerelease video on YouTube.

Watch it!

 

 

Categories: Developer | Games | iPhone

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New screenshots from "tunnel"

February 12, 2009 at 15:24 - posted by szabce

As we slowly finish our new game, let me publish here some brand new screenshots.

  
  

Categories: Developer | Games | iPhone

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'Hey, teacher, leave those kids alone!'

February 10, 2009 at 04:02 - posted by merci

As being an ex teacher it concerns me, how kids of our age are being socialised and taught. Not only the tons of toys, the internet but furthermore the phones of the kids (because today almost all have one) may be one of the platforms of studying/teaching/training. A phone is one of those objects that almost all of us posses and carry on wherever we may go. To school, to work, to travel, to shop, to go out. This means that kids potentially have their own "pocket teacher" with them. The number of educational type of iPhone apps, just like the Math Sticker are growing day by day. Which means that the possibility for coming across an educational game for the kids is raising as well. Where will this generation get with all this platform and endless possibility they have? Today I have just came across a news, that a nine year old boy has developed an iPhone game, with which he wanted to surprise his littlesisters. No kidding that the new generation has a different approach to subjects as mathematics, physics, communication technology. The kids of my colleagues have a better understanding to e.g. our game Math Sticker, then me or my friends. The truth is that they are smarter and are improving quicker then any of the adults in my 'neighbourhood'. If kids can improve according to their own phase of improvement, then one of the famous lines of Pink Floyds should be underlined once again: 'Hey teacher, leave those kids alone'.  /Pink Floyd: Another Brick in the Wall/  More lines from the lyrics of Another Brick in the Wall:
'We don't need no education.
We don't need no thought control.
No dark sarcasm in the classroom.
Teacher, leave those kids alone.
Hey, teacher, leave those kids alone!
All in all it's just another brick in the wall.
All in all you're just another brick in the wall.'

Category: Games

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Codename "tunnel"

February 5, 2009 at 23:05 - posted by attila

We started a new game development in january.

The coding is on the way, trying to publish a lite version on 20th february.

I think that will our first complex game. It uses iPhone's OpenGL, OpenAL, tilt sensors and we have a many ideas for the game's world.

The main 3D models are ready for now. The game engine is about 70% ready. We are making the music and sound effects now.

 

Categories: Developer | iPhone | Games

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